Shield overcharger ftl. Auto-ship fight. Shield overcharger ftl

 
 Auto-ship fightShield overcharger ftl  Based on this table, we can see that the shield overcharger isn't very good at blocking shots

"An unexplained technology creates this nearly impenetrable shield. We all know that, right? Good. Using certain cheat programs, you can edit your ship's stats, including shields, to 5 or more. . It also regenerates that Zoltan shield if you take too long during the fight. The Shivan starts without a Door System, requiring 60 scrap to buy it. "C starts with one of the best early game beams and a more reliable defense. What sectors are in FTL? There are five sector types in FTL: Civilian. . Refuse. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. (see the formula) Provides boost even if the Shields system is damaged, hacked, or ionized. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. It also regenerates that Zoltan shield if you take too long during the fight. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. 1, or via online chat if you need help. 33 to 0. For this achievement to work, you must shut down the oxygen in 80 percent of the rooms on your Lanius Cruiser until you reach sector 8. Drone part is consumed once it finishes. I would pick the Shield Charge Booster, personally. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Ship Unlocking Events. From there, I whipped up this little chart here. " A good example of players' valid complaints that FTL relies too heavily on RNG, Diplomatic Immunity is seemingly much less skill-based than the majority of in-game achievements. " Power Required: 3 Time Between Shield Generation: 8. ) Keep waiting on the star map to improve and test your ship. This event sequence unlocks the Zoltan Cruiser and. It's faster than pretty much all weapons. Zoltan shields don't recharge except in two cases. So did the Rebel Flagship just do an invisible FTL jump that. 105 votes, 14 comments. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. A Slug ship hails you: "We've detected some worrying radiation coming from your medical unit, perhaps you should take a look?" As he signs off, your medical bay shuts. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer. But compare, say, the small size shields to level 5 shields. Scrap Cost: 60 Shop. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. What is the shield overcharger? How do I get it and what does it do?This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect ship presence. They contact you on emergency frequencies: "Please, we'll. #1. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. Without shield barrier: you can take 0 or 1 hull/system damage in 1-4 rooms each; minimum number of fires is 2 in 1 or 2 rooms, maximum number of fires is 6 in 5 rooms; rarely a 4. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. This event can occur only once per sector. Stores can be found at designated beacons or in events. This random event occurs in: Slug Controlled Nebula Slug Home Nebula The Long-Ranged Scanners will detect no ship presence. As a briefing, this drone takes 8, 10, 13, 16 or 20 seconds to generate a super. It also regenerates that Zoltan shield if you take too long during the fight. Assuming they stack the same way I believe Reloaders. Periodically adds 1 point of Zoltan Shield to regular shields. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. L. Ancient ancestors of the Rockmen. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. If you lose the overshield then you are vulnerable until it comes back. Pirate trap. Even the Shield+ Drone requiring 1-less power isn't. Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. Quests are started in some of these events. The pirate you encounter here looks worn down, but hungry. Q: Can an enemy teleport to your ship with your Shield Overcharger. The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. You'll have to fight! Fight a Pirate ship. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its. System Repair Drone. You need to deal damage faster than his shield bubbles regen. 3. Long-Ranged Scanners cost more. ". Ancient Shield Overcharger's value depends on what weapons the enemy is using, but can really help against Torpedoes, Lances, and Neutron Launchers. You receive low scrap with resources. While it is perfectly possible to accidentally get. Showing 1 - 9 of 9 comments. To find the improved time, divide by 1. Based on this table, we can see that the shield overcharger isn't very good at blocking shots. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . Lifeform Scanner and the FTL augmentations are pretty universally bad, and I generally sell them the first chance I get. So did the Rebel Flagship just do an invisible FTL jump that. We all know that, right? Good. These are the Random Events that unlock the ships ' layout A and corresponding ship quest achievements. It also regenerates that Zoltan shield if you take too long during the fight. The Zoltan's advanced shields technology gives this ship an edge during each battle. The Mantis is terrified at the sight of your crewmember. I've got to that point in FTL AE where I'm reasonably comfortable playing on normal difficulty, but this ship is just crushing my dreams of ever getting 100%. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Advanced FTL Navigation now maps every new sector (and costs more). Misses so often that it almost feels like a 9yr old playing COD on the PS4. Shield Overcharger. Ships tested: Federation layout A and Engi layout A. . Your sensors are picking up a single life form. These crewmembers are obtained through choosing particular options during specific events and come with unique pre-defined names. 3. They either need to be cheaper (1 power) or recharge faster to have any real use. This event can occur only once per sector. Currently the most comprehensive list is the FTL mod compendium. " Get to sector 8 without your ship's net oxygen levels exceeding 20 percent (starts after the first jump). - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. This random event occurs in: Engi Homeworlds. Showing 1 - 9 of 9 comments. Cloaking is a defensive system. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. To find the improved time, divide by 1. anarcher Apr 10, 2014 @ 2:13pm. Bug happens when fighting an enemy, it is normal when no enemy presents. Inquire about the process. FTL: Faster Than Light. Reduced the time before emergency FTL can be. Hi, I found out the cloak depletes faster than normal. Both shields skill and Shield Charge Boosters work in. I do my Sector One fights a lot better now. Species augments sell for less to encourage their use. < >FTL: Faster Than Light. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. Sectors are determined randomly, but. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. You receive a drone schematic with low scrap. Zoltan research facility A single layer of Zoltan Shield is enough to block a pulse, making the Shield Overcharger drone very effective. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are. If you lose the overshield then you are vulnerable until it comes back. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Your shield recharge speed is going to depend on how many bubbles you have, so lets be the most generous and give you max-level Shields, which will naturally recharge the 3rd to the 4th bubble in 1. This event can occur only once per sector. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. The Long-Ranged Scanners will detect no ship presence. You could intervene before this. Massively increased the chances to lose or damage ships when a fleet uses emergency FTL to escape a battle. You message them to see if they need any help. Random events are initiated by jumping to another system. Demonic-Toothbrush • Life-Seeded • 6 mo. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. com There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it works 100% of the time. I've been doing a challenge run for the Stealth B, but I need a little advice since I'm not doing so well. You message them to see if they need any help. Sustains up to 4 damage-absorbing barriers around your ship. Fixed minor mouse input bugs. Hull: 6-14 Crew: 2 Human (Pirate crew is 2 random) Systems Shields (2-8) Engines (1-5) Oxygen (1-3) Weapons (2-8) Piloting. I personally did, but i'm not ruling luck out of the equation. Auto-ship attacking outpost. A merchant ship is docked with a Lanius transport. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. Stealth C defense is sustainable. Better yet, get both! On the other hand, there are no guarantees that one can get either, so. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. There are also distress signals that may come from different systems. The Zoltan Shields is an extra shield layer that goes over your normal shields. I love the stealth cruiser, and I recently unlocked the type C. 67 ES. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. (typical in-game example is using the Shield Overcharger + drone on Simo-H)Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. Edit. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a. If that is the case, it depends entirely on engine level. The shield overcharger works a lot better than the armchair pilots suspect. It also regenerates that Zoltan shield if you take too long during the fight. This shield type has a separated energy storage to proyect the. When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. This event can occur only once per sector. Shield overcharger Will fly around your ship and create a part of a zoltan shield. Level 2 doors are a godsend. The large Crystalline Beings escort your crew onto the station and gingerly help them into a scanning chamber. This event can occur only once per sector. This is the Stealth Cruiser ship unlocking event. Offense drones may be useful to run down his super shield quickly. They stack. A Halberd beam or Glaive beam will help here as well. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. It turns out they have been studying the Lanius's ability to reshape metal. g. * Due to issues with how sectors are generated, about 0. Auto-ship fight (Crystal) Auto-ship fight in asteroid field. Engi fleet discussion. The Zoltan's advanced shields technology gives this ship an edge during each battle. We all know that, right? Good. The Long-Ranged Scanners will detect ship presence. You also have Zoltan Shields that stops almost any attack in its tracks. You can acquire them by completing challenges set forth by the achievement's description. and luck is a significant factor there, since you need to have the Supershield generate shortly before the Pulsar does its. Boss Missile) An item only used for specific game mechanics. . Q: Can an enemy teleport to your ship with your Shield Overcharger. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. We all know that, right? Good. * Even Defense 1 drones take out missiles and drones at greater speed. xmlFederation Ships can only be fought in the Federation deserters random event. 1% increase in scrap. 5 seconds. Nevertheless, the developers allowed the modding community. You pick up a Zoltan life raft floating in space. P. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel, missiles, and drone parts) 2-4 slots of. There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. Stealth C has 3 layers of engines. a Ramparts module (more armor, armor hardening and hull for the starbase, +2 defensive platforms cap) and the shield overcharger building (+50% starbase shield and shield hardening, +25% defense. Rebel boarders in nebula. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Maximum of 3 Weapons, 2 different Drones. According to the wiki, it does stack. The Engi are grateful for your help and offer a small reward. Three scrap arms gives you 33. (e. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. Enemy Zoltan Shield is replenished upon revisiting the beacon. Destroyed Piloting or Engines systems don't affect this increase. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. Fixed a bug that cause docked ships not be able to jump to ftl when placing more than one ftl drive near a landing pad. * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors. Each barrier blocks one shot regardless of the shot's damage. ) Start the game and select the Ship Customizer Option. When you mind control someone, they will act like a computer-controlled friendly unit. Because every ship starts with 100 percent oxygen, you must vent before. Just having the overcharger drone active does not protect you from teleport by itself. You receive the "Ship Customizer Beacon" augment, choose a starting scrap and loose all fuel. Category:Out of Fuel Events. ) Shield Overcharger+ Drone Rotation Speed 5->4 ~~~~~blueprints. It turns out they have been studying the Lanius's ability to reshape metal. You don't assume direct control over them, but instead they are now simply "friendly". Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. It also doesn't protect against torpedoes for engine reasons, so you'd get splashed for double the HE damage on your main shields. This event can occur only once per sector. 9. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Engines: Charges the FTL drive and powers evasion. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. Some enemies can have level 9 or 10 shields (up to 5 shield layers). Manning increases dodge chance. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). Get the Report>. You detect life signs on a nearby moon - a lone Slug marooned on its surface. FTL Ship Analysis: Stealth Cruisers. In. Fire Drone. You arrive at a Zoltan security checkpoint set up in a perimeter around the beacon. It also regenerates that Zoltan shield if you take too long during the fight. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. Ancient Shield Overcharger 100 45: 360: 15 2 +33% Starbase and Defense Platform shield hit points without Archaeo-Engineers +33% Starbase and Defense Platform shield hardening without Archaeo-Engineers +50% Starbase and Defense Platform shield hit points with Archaeo-Engineers +50% Starbase and Defense Platform shield hardening with Archaeo. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. Normal is 1 bar per depletion, but this cloak bug depletes more than 1 bar, up to 3-4 bars per depletion. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. g. Shield drones stop at best 1 shot per 10 seconds and don't thwart drones. (Mind Control) Use your Mind control system to calm him down. Augments. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. I'm going to be so mad with my self if I mess up and lose this time :D. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. They give you a schematic as compensation. There must have been rich pickings for pirates around here up until war broke out. Zoltan Shields are also called Zoltan Super Shields, Zoltan Energy Shield or just Super Shields. Fire Drone slightly weaker but only requires 2 power. You can use this to compare the cost and ES of different engine/shield combinations. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? The Engi cruisers are the ships of the Harmony Collective, and rely largely on ion and drone weaponry, in order to defend themselves. create drone recovery arm without having to go to store, etc. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. It's cool that the super shields stop hack that's already been launched. Hacking Stun removed from game. L. However, after multiple attempts, I can't even get past sector 2. Time Between Heals 2. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. They appear on page 5. An Achievement is a meta-goal defined outside of a game's parameters. Diplomatic Immunity. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. Exploring the devastation, you find a lone survivor. ago. Note that the ships can also be unlocked through other means, as described on the Ships page . In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. 2. Edit. #2. Yesssssssss. R. The shield overcharger actually makes zoltan shield slower the more you have. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. Shields: Two small shields ideal to use in your small and medium ships. It is actually better than a regular shield level early on, since it still recharges faster than any single weapon's cooldown, and can also sometimes stop missiles and even bombs. g. Balance changes:. Merchant docked with Lanius. True, but you should be killing enemies before they can board return,. . True, but you should be killing enemies before they can board return, heal, and reboard. The shield overcharger actually makes zoltan shield slower the more you have. The distress call appears to be emanating from a Slug ship caught in open space by a Mantis raider. There are no in-game ships with more than 4 shields, although certain auto-scouts in the endgame can put up to 9 power at once into shields; functionally no. FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty. E. Honestly when im making my chokepoints I use all the modules that give me more/buffed defense platforms, then I usually go with the disengage. " Power Required: 3 Time Between Shield Generation: 8. 0 sec. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. Loss of Cabin Pressure. A ship without life forms within a nearby dense asteroid field is giving off the distress call. We act as a one-stop shop for businesses looking to streamline their supply chain. A Shield Charge Booster improves recharge by 15%, and they stack additively -- so three of them improve recharge by 45%. com, at (800) 886-4870 Ext. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. Hack his shields for a shorter fight, or his weapons for a safer fight. This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. Mind control is blocked by Zoltan Shields, unless you have Zoltan Shield Bypass augmentation. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. Didn't test them yet but I bet Ancient Ramparts + Shield Overcharger would only make it more disgustingly efficient. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? 74K subscribers in the ftlgame community. However, after multiple attempts, I can't even get past sector 2. As u/absurdperson said, if you rely on engine strength then most ion shots are going to miss anyways - but if you rely on shield strength then the reverse ion field is your friend, as ion is the most powerful anti-shield weapon. What is the shield overcharger? How do I get it and what does it do?Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. It also regenerates that Zoltan shield if you take too long during the fight. For example, 3 shields + 7 engines and 4 shields + 4 engines both cost the same amount of scrap, 375. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. carnage is a bit overrated imo, but still powerful. Functioning system replenishes ship's oxygen supply. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Is there any way around this? I understand the game is meant to be difficult and. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. 6 sec. You don't assume direct control over them, but instead they are now simply "friendly". Shield Drones & Ion Intruders now require only 2 power and cost less. Zoltan Shields prevent boarding, hacking, and. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one pointCitronvand Apr 10, 2014 @ 1:39pm. Focus your firepower on the shields. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. This is the Zoltan Cruiser ship unlocking event. If the zoltan shield is up, they won't teleport back when they are low on health, possibly coming back again. "Ah, a. 1% increase in scrap. FtwLasers · 3/11/2014. 73K subscribers in the ftlgame community. The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. Each timer resets should the drone become unpowered; Overcharged shields are lost when making FTL jump; Usage tips: part 1, part 2; Shield Overcharger + [] 105 votes, 14 comments. (e. Advanced FTL Navigation no longer allows player to jump to his own location. They appear on page 5. If I have a shield nullification system, I'll make special platforms that are full armor. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. onslaught deletes hull and spawns tons of breaches. 15, giving about 87% of the base time (not 85%). So it's basically useless to ensure hacking – there's the depower. If shit goes down the sink, you can continue charging FTL and will be able to get out earlier. For ship achievements, see Ship Achievements. This event can occur multiple times per sector. Anti-Personnel Drone. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Shields are a system that projects a protective barrier around your ship, which absorbs damage until it is removed. On my Twitch channel Im currently undergoing an FTL HardChallenge where I aim to win against FTL in all 28 ships on Hard. Shields [] Ion Field [] "Has 50% chance to ignore ion damage when any system is hit" Costs 50 and 1 ; Requires at least level 4 shields to install. The shield can absorb 5 HP of damage and can only be recharched by doing an FTL jump. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. Plasma storm incapacitated ships. A fully upgraded cloak lasted only 5 seconds. OCL specializes in trucking and ocean freight. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. Zoltan shields destroy Missiles, bombs, boarding/hacking drones, flak, and ion weapons, however the shield can only be recharged by this drone(or after a jump if you have the zoltan shield augment) Support Support drones help you and your crew on board Repair Drone The shield overcharger might be able to save you from a spot of damage every once in a while, but what if the enemy has two weapons? Beams? Straight up death sentence. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. The shield overcharger protects you from lasers. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. They stack. The Long-Ranged Scanners will detect no ship presence. Most augments improved or made cheaper. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics).